Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Nintendo’s Tetris Attack (or “Panel de Pon”) for the Super Nintendo. The game is pretty action packed for a puzzle game :-) The game is programmed by me (Poul Sander) and is released under the GPL license version 2.

Current version is 2.0.1

Features:

  • Based on the classic “Tetris Attack” for the SNES
  • 5 single player modes: Endless, Time Trial, Puzzle Mode, Stage Clear and Vs. Mode
  • 2 two player options: Time Trial and Vs. Mode
  • Puzzle mode has 30+ puzzles
  • Players can use a custom key setup
  • High scores are saved
  • Joypad support
  • Music and sound effects
  • Animations
  • Puzzle level editor (written in Java)
  • Select puzzle file from a list in the game
  • Runs under Linux and Windows + more
  • Save/Play Replay function
  • There is a Debian package: ‘unstable

Coming features:

Ok… they might never arrive. But things I would like.

  • Better AI
  • Reintroduce Save/play replay
  • Reintroduce network play
  • More puzzles (always needed)

Notes:

  • The game was once called “Block Attack - Raise of the blocks”. The title didn’t make any sense…

System requirements:

  • Screen resolution: 1024x768 (cannot be changed, but it can run in a window)
  • Keyboard
  • Mouse
  • OS: Windows or Linux

The game is using the SDL2 libary, SDL_Mixer, SDL_image, SDL_ttf, PhysicsFS, JsonCpp, boost, cpputf and NFont

Tested on: Windows 8 (64 bit), Windows 10 (64 bit), Ubuntu 14.04 (64 bit) and Ubuntu 16.04 (64 bit)

Source is included

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